Monday 2 February 2015

Psychology of sound

List at least 3 games (or films) which use sound as information (speech, iconography, symbolism and or metaphors) to convey information

oblivion sound as people talking to you to tell you what to do in what ever voice as in an aggressive voice or in a pleased voice to the apricot convionsion
they wanted you to feel like you was talking to someone who has feelings
https://www.youtube.com/watch?v=TKaEk2KESYM


hearthstone sound in as when one of your minion is damaged healed or you using a spell makes different sounds there's even a sound to tell you if you cant play anything
they wanted you too feel like your doing good or bad depending on what happens
https://www.youtube.com/watch?v=JL8XxTzBLjo

my game when the boss comes it starts playing bad music to make you know that your in trouble

 I wanted to to make the playing feel raced and paniced

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