Monday, 2 February 2015

p1 sounds

List a range of music/FX sources.


http://office.microsoft.com/en-us/images/

http://audiojungle.net

soundsnap

Sounddogs.com

http://www.freesound.org/people/Stomp/sounds/17641/

http://www.soundjay.com/

http://soundfxnow.com/
 


Using at least 3 of your favourite games explain the purpose of game music.

You need to consider: mood, action, suspense; intro sequence; closing sequence; credit sequence; plot advancement; interactive adaptive music

to make you feel good about doing something
to make you hyped for the game
to make you feel bad for doing something
to tell you something
  check my unit 1 work talking about legal considerations

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